Four fantasy characters, including a dwarf warrior, a bearded man with a shield, a man with a feathered hat, and an elf with a staff, standing near an old ruined stone building with a castle in the background.

Welcome to Curious Quill, an original content resource for d20 roleplaying.

Choosing a class typically is more about its capabilities: what will it allow the character to do? But when building your character, theorycrafting on why the character, versus the player, followed that path can play a large role in creating an interesting back story. Some classes are more straightforward, while some are more open-ended. In these Class Theory features we will explore and present ideas to help illustrate the reason a character follows a class path.

Lore Kevin Frank Lore Kevin Frank

To Play to or Skip to Subclass

The 2024 rules version of 5e changed it so that ALL classes wait to get a subclass until third level. With the standard wait for everyone, the first two levels may seem boring, for players they do not get to specialize in what really separates their character from others. In some campaigns, the group plays through the early levels, but many jump straight to third. So which is better?

Read More about making the decision.

Read More
Lore Kevin Frank Lore Kevin Frank

Adding Flavor: Cleric Deities vs. Domains

In 5e, clerics that make it to 3rd level and beyond select a subclass that is a Domain. The domains represent types of clerics more so than deities and their characteristics as well as the qualities of their faith and followers. Domains can be shared between clerics of different deities. So, how can you give your character flavor through other character traits to represent the specific deity that they follow?

Read More about how you can do so.

Read More