Welcome to Curious Quill, an original content resource for d20 roleplaying.
Choosing a class typically is more about its capabilities: what will it allow the character to do? But when building your character, theorycrafting on why the character, versus the player, followed that path can play a large role in creating an interesting back story. Some classes are more straightforward, while some are more open-ended. In these Class Theory features we will explore and present ideas to help illustrate the reason a character follows a class path.
Class Theory: Sorcerer Concepts
In this feature we will explore where Sorcerers inherit their innate magical powers.
Class Theory: Monk Concepts
In this feature we will explore what separates a heroic Monk character from your average unarmed combatant or even trained martial artist.
Class Theory: Rogue Concepts
In this feature we will explore what separates a Rogue class character from a common thief or other skilled and stealthy individual.
Class Theory: Fighter Concepts
In this feature we will explore what separates a leveled Fighter from a common warrior.
Class Theory: Ranger Concepts
In this feature we will explore what gives the Ranger their primal powers including spells and other class features.
Class Theory: Barbarian Concepts
In this feature we will explore what gives the Barbarian primal powered rage versus just being a frenzied warrior.
Class Theory: Druid Concepts
In this feature we will explore why a character might gain the ability to call on the mystical, primal forces of nature.
Class Theory: Cleric Concepts
In this feature we will explore what makes a character a Cleric with divine powers versus a regular priest or holy warrior.
Class Theory: Paladin Concepts
In this feature we will explore what makes a paladin a paladin, not in features but by choice.