Four fantasy characters, including a dwarf warrior, a bearded man with a shield, a man with a feathered hat, and an elf with a staff, standing near an old ruined stone building with a castle in the background.

Welcome to Curious Quill, an original content resource for d20 roleplaying.

Choosing a class typically is more about its capabilities: what will it allow the character to do? But when building your character, theorycrafting on why the character, versus the player, followed that path can play a large role in creating an interesting back story. Some classes are more straightforward, while some are more open-ended. In these Class Theory features we will explore and present ideas to help illustrate the reason a character follows a class path.

Tables Kevin Frank Tables Kevin Frank

Dwarf Clan Names

Dwarf clans are named in a similar manner to dwarven bynames. Often, a clan is named after its leader or founder, but the clan may achieve its own fame and gain a title relevant to their accomplishment. They may also be named after their homeland: their hold, a landmark, or other regional feature; or something historical like a famous battle they won.

Read More for lists of dwarven clan names you can use in your game.

Read More
Tables Kevin Frank Tables Kevin Frank

Dwarven Hold Names

Dwarven communties, called Holds, like their clans, can be named after its founder or leader. Since they are long-lasting, though, and can persist longer than generations of even the long-lived dwarves, they are more likely to be named after other features such as its industry (a forge), or where it is located (the mountain it is built into).


Read More for names of Holds you can use in your game.

Read More