Welcome to Curious Quill, an original content resource for d20 roleplaying.
The Quill has spent a lot of time describing the people and beasts of fantasy realms, in the land of Taluma but could be in any land. For the summer season we are going to look at some Expanded Rules options for 5e that for the Taluma setting, but can be used in any campaign.
Background: Orc Gwyvenclaw
Orcs are known as exceptional hunters, but there are some who are renowned for taking this expertise to another level. Some orcs train to be monster hunters. They are known as Gwyvenclaws, after the Taluman divine mother-of-all-beasts Gwyven.
Read More about the Gwyvenclaw Background.
Background: Urchin Vexer
Urchins are known for being fast-talkers and annoyances to the big folk with their chittering, bird-like speech. While this is a natural effect of both their physique and culture, some urchins train and hone their vocal abilities to be consistently and overtly frustrating to others, being able to influence others’ ability to resist and complete actions through skill. Through taunting or just sheer speed and volume of sound an urchin can break down people’s composure and cause them to give in or give up.
Read More about the Vexer Background.
Background: Battledancer
The Way of the Sash is rooted in an ancient, sacred martial tradition that uses the movements of dance to be nimble and evasive combatants. Practitioners of this tradition are called battledancers. Battledancers are difficult to hit and outlast their opponents energy until they make themselves open to the battledancer’s attacks.
Read More about the Battledancer Background.
Background: Runeforger
Runeforgers master their mind and body through the pursuit of runic traditions that focus their will. They learn to speak to and understand the very elements, especially earth and fire, and weave that knowledge into runes carved in metal, stone, or wood. .
Read More about the Runeforger Background.