Welcome to Curious Quill, an original content resource for fantasy roleplaying.
Announcing a change in direction: supporting Dragonbane. I am Moving On from 5e as my primary focus. Most of what is here is designed to be used in any system, but a lot has focused on 5e. For a time at least, I will be adapting my work to Dragonbane. I hope you join me in my journey, and if you play 5e yourself, remember that there is a plethora of info already here, and new stuff will be easily adaptable. So don’t go anywhere.
Ability Modifiers: Athletics
In the Ability Modifiers feature, we will be exploring Ability checks: mostly Skills, and how to modify, or enhance, their usage in gameplay. This time, we will take a look at how following someone using Athletics can use an ability other than Strength.
Ability Modifiers: Stealth
In the Ability Modifiers feature, we will be exploring Ability checks: mostly Skills, and how to modify, or enhance, their usage in gameplay. This time, we will take a look at how following someone using Stealth can use an ability other than Dexterity.
Ability Modifiers: Sleight of Hand
In the Ability Modifiers feature, we will be exploring Ability checks: mostly Skills, and how to modify, or enhance, their usage in gameplay. This time, we will take a look at how Sleight of Hand can be achieved even with a low Dexterity, using distraction, for example.
Ability Modifiers: Intimidation
In the Ability Modifiers feature, we will be exploring Ability checks: mostly Skills, and how to modify, or enhance their usage in gameplay. This time, we will take a look at how the Intimidation skill can be used in different ways beyond the Charisma-based proficiency detailed in the basic rules.